Hey, folks!
I'm having issues with the Loop button on my Reloop Mixtour Pro.
The button is a multi-purose button and it's supposed to:
1. When first pressed and there is no active loop, start a loop
2. When pressed again and a loop has begun (but is not yet active), loop out (the loop is active with said size)
3. When pressed a third time, exit the loop
It's basically the functions of the "loop_button" function in VDJ mapping.
However, I can only create 4 beat loops with this button. As I presse it (to loop_in) the button flashes, so it's obviously in a state of "oh we are beginning a loop now the next press will determine it's size). But the flashing stops after 4 beats have passed, causing pressing it a second time to exit the loop entirely.
Anyone know how to fix this?
Or at least create my own custom mapping to mimic this behaviour without depending on the controller state?
Thanks in advance!
I'm having issues with the Loop button on my Reloop Mixtour Pro.
The button is a multi-purose button and it's supposed to:
1. When first pressed and there is no active loop, start a loop
2. When pressed again and a loop has begun (but is not yet active), loop out (the loop is active with said size)
3. When pressed a third time, exit the loop
It's basically the functions of the "loop_button" function in VDJ mapping.
However, I can only create 4 beat loops with this button. As I presse it (to loop_in) the button flashes, so it's obviously in a state of "oh we are beginning a loop now the next press will determine it's size). But the flashing stops after 4 beats have passed, causing pressing it a second time to exit the loop entirely.
Anyone know how to fix this?
Or at least create my own custom mapping to mimic this behaviour without depending on the controller state?
Thanks in advance!
Posted Mon 10 Feb 25 @ 11:46 pm
Yes, the loop_button action that's also used on Mixtour PRO mapping has a limit of 4 seconds.
We will investigate if that's possible to change.
The main reason behind the limit is that since this is a "single" button, it must reset at some point to allow you to set a new "loop in" point.
We will investigate if that's possible to change.
The main reason behind the limit is that since this is a "single" button, it must reset at some point to allow you to set a new "loop in" point.
Posted Tue 11 Feb 25 @ 8:47 am
I had the same question and two people created workarounds here: https://virtualdj.com/forums/260502/VirtualDJ_Technical_Support/loop_button_4_second_timeout.html
Posted Tue 11 Feb 25 @ 2:36 pm
I decided to make it based on holding the button rather than pressing twice:
down? loop? set %leavingLoop 1 & loop_exit : loop_in
: var %leavingLoop 1 ? loop_exit & set %leavingLoop 0 : loop_out
Posted Fri 14 Feb 25 @ 12:16 am