Are you not going to make the browser background transparent?
Posted Mon 15 May 17 @ 6:39 pm
Could someone make a NEW skin for VDJ 8.2?
Posted Sun 21 May 17 @ 5:02 am
What do you mean? Someone could make new skins all day long with the Skin Builder.
Posted Sun 21 May 17 @ 9:41 am
I've posted this on the other thread about this utility but not sure that was the best place to put it so I'm copying it here as this thread seems to be more active...
Fantastic utility. Thanks a lot for developing it. I was really hoping something like this would become possible!
One question - Is there any way of separating out the 'deck options' so that there are individual markers/buttons for the options such as master tempo/smart loop/Quantize Loop/Smart Cue etc as was the case on some older skins and VDJ7 rather than the rather cryptic circle of on/off lights which I have never found very useful...
If it is not possible now any chance of it being added?
Cheers
Fantastic utility. Thanks a lot for developing it. I was really hoping something like this would become possible!
One question - Is there any way of separating out the 'deck options' so that there are individual markers/buttons for the options such as master tempo/smart loop/Quantize Loop/Smart Cue etc as was the case on some older skins and VDJ7 rather than the rather cryptic circle of on/off lights which I have never found very useful...
If it is not possible now any chance of it being added?
Cheers
Posted Fri 09 Jun 17 @ 1:33 pm
Noted. Will add to next update. Dont ask when :)
Posted Sat 10 Jun 17 @ 1:07 am
Brilliant, thanks.
I'm biting my tongue keeping the 'when' word in! :-)
I'm biting my tongue keeping the 'when' word in! :-)
Posted Sat 10 Jun 17 @ 8:22 am
Krissmoller wrote :
Even more far out :-D
Thanks djDad for this tool, great stuff :-)
Thanks djDad for this tool, great stuff :-)
Kriss
I am having problems getting the browser to go full screen.
Can you help me out here
What resolution did you create your skin at, and what resolution if different do you have your screen at when yo use it
Thanks
Al
Posted Tue 22 Aug 17 @ 3:58 am
mrdjal wrote :
Kriss
I am having problems getting the browser to go full screen.
Can you help me out here
What resolution did you create your skin at, and what resolution if different do you have your screen at when yo use it
Thanks
Al
Krissmoller wrote :
Even more far out :-D
Thanks djDad for this tool, great stuff :-)
Thanks djDad for this tool, great stuff :-)
Kriss
I am having problems getting the browser to go full screen.
Can you help me out here
What resolution did you create your skin at, and what resolution if different do you have your screen at when yo use it
Thanks
Al
Never mind, I was finely able to stretch the browser, I was not grabbing the bottom right corner correctly
Posted Tue 22 Aug 17 @ 12:46 pm
Bob I wonder if you'd mind making a small change to the way the XML is generated?
I've been using the Builder skin to help with construction of my own skin. It makes things quicker if you can generate blocks of code for E.G. pads, without needing to write from scratch.
When I added some "Build generated" code to my skin, everything was in the wrong position. I later noticed that your code has the y= before the x= when most skin code I've seen is written the other way (x first).
Would it be possible to swap them around please?
I've been using the Builder skin to help with construction of my own skin. It makes things quicker if you can generate blocks of code for E.G. pads, without needing to write from scratch.
When I added some "Build generated" code to my skin, everything was in the wrong position. I later noticed that your code has the y= before the x= when most skin code I've seen is written the other way (x first).
Would it be possible to swap them around please?
Posted Sun 27 Aug 17 @ 8:45 pm
Can you provide an example of a Skin Builder element where y is before x ?
Posted Sun 27 Aug 17 @ 9:05 pm
The skin I extracted had just 3 standard FX sections and the pads.
It was just under 2000 lines of code, and as far as I can see, every co-ordinate is listed y x not x y.
Here's a few lines
<button action="effect_active">
<pos y="186" x="60"/>
<size width="70" height="15"/>
<selected y="900" x="3"/>
<down y="900" x="3"/>
<over y="885" x="3"/>
<up y="870" x="3"/>
<text width="67" color="#ffffff" align="center" size="8" dx="1" action="get effect_name" scroll="yes"/>
</button>
<button action="effect_select">
<pos y="186" x="129"/>
<size width="13" height="15"/>
<down y="900" x="72"/>
<over y="885" x="72"/>
<up y="870" x="72"/>
</button>
[later] I just checked a skin that I generated from your addon back in April. That's y before x too.
It was just under 2000 lines of code, and as far as I can see, every co-ordinate is listed y x not x y.
Here's a few lines
<button action="effect_active">
<pos y="186" x="60"/>
<size width="70" height="15"/>
<selected y="900" x="3"/>
<down y="900" x="3"/>
<over y="885" x="3"/>
<up y="870" x="3"/>
<text width="67" color="#ffffff" align="center" size="8" dx="1" action="get effect_name" scroll="yes"/>
</button>
<button action="effect_select">
<pos y="186" x="129"/>
<size width="13" height="15"/>
<down y="900" x="72"/>
<over y="885" x="72"/>
<up y="870" x="72"/>
</button>
[later] I just checked a skin that I generated from your addon back in April. That's y before x too.
Posted Sun 27 Aug 17 @ 9:17 pm
ah i see, ok will check.
EDIT. Fix will be available in next update.
BTW, regarding a couple of requests for missing/new modules.. An update along with a new utility is in works. With the new additions, you will be able to create your own modules (floating windows) and attach those to the current Skin Builder. Will inform you with further details once i finalize the project.
Here is a sneak preview ...
EDIT. Fix will be available in next update.
BTW, regarding a couple of requests for missing/new modules.. An update along with a new utility is in works. With the new additions, you will be able to create your own modules (floating windows) and attach those to the current Skin Builder. Will inform you with further details once i finalize the project.
Here is a sneak preview ...
Posted Sun 27 Aug 17 @ 9:59 pm
Excellent!
Posted Sun 27 Aug 17 @ 10:30 pm
Hi there.
Would it be possible to have an "analogue" Clock in the Skin Builder?
Would it be possible to have an "analogue" Clock in the Skin Builder?
Posted Sun 03 Sep 17 @ 4:02 pm
Will there be a Skin Builder 4?
Posted Sun 03 Sep 17 @ 4:02 pm
Krissmoller wrote :
Even more far out :-D
Thanks djDad for this tool, great stuff :-)
Thanks djDad for this tool, great stuff :-)
How were you able to add your pic to the background? I've played around in skin builder and in the extractor to try and find a way to add my own pic to the back ground
Posted Wed 27 Sep 17 @ 12:13 am
I am trying to use the skin builder but when the screen comes up I have no words showing for buttons on the top. When I open the box to add elements most of the checkboxes show no labels. Could this be a screen resolution thing, and can anyone tell me how to fix it? I am using VJ8.
Posted Mon 05 Mar 18 @ 6:35 am
crwhite57 wrote :
Could this be a screen resolution thing
It could be - but you haven't said what your screen resolution is...
Posted Mon 05 Mar 18 @ 5:38 pm
@djdad, i have a skin im happy with but there are things missing i would like added. Can you help me?
Posted Tue 17 Jul 18 @ 11:19 pm
Depends on what those are. Can you post a list here ?
Posted Wed 18 Jul 18 @ 5:46 am