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Topic: Slipbrake8 - Page: 3
labbedjPRO InfinityMember since 2013
Thanks anyway. Do you have an alternative fx you could share? Or any idea on how to script it to the VDJ software. Something like : padfx_slip on & vinyl brake while_pressed. ( just making this up.)
 

Posted Mon 05 Jul 21 @ 7:25 am
locoDogPRO InfinityModeratorMember since 2013
it can be scripted, depends on the length of brake & if you want "wait"
 

Posted Mon 05 Jul 21 @ 7:58 am
LudekPRO InfinityMember since 2005
Can you explain the function of the WAIT, RECALL and SL1210 buttons?
 

Posted Sat 10 Jul 21 @ 11:33 am
locoDogPRO InfinityModeratorMember since 2013
Already did, read the thread.
 

Posted Sat 10 Jul 21 @ 11:48 am
LudekPRO InfinityMember since 2005
Where? Waiting for what? Or Recall what?
 

Posted Sat 10 Jul 21 @ 11:54 am
labbedjPRO InfinityMember since 2013
locodog wrote :
it can be scripted, depends on the length of brake & if you want "wait"


Yes. Please, can you help with a general script for a 1 beat in slip mode to return where it should in a "while pressed" or "smart pressed"...Thanks
 

Posted Sat 10 Jul 21 @ 4:38 pm
locoDogPRO InfinityModeratorMember since 2013
down ? set 'bTime' `param_multiply 'get_bpm & param_1_x' 6` & get_var 'bTime' & param_cast & brakespeed & slip on & pause & repeat_start 'startagain' 1bt 1 & slip off & play & brakespeed 0 : repeat_stop 'startagain' & slip off & play & brakespeed 0


I've assumed your return brakespeed to be zero
 

Posted Sat 10 Jul 21 @ 6:22 pm
LudekPRO InfinityMember since 2005
locodog wrote :
Already did, read the thread.


I only found this: "Slipped break with 6 beat length presets, SL1210 emulation, a wait feature, and free hand brake control. Turning param 1 to 0% kills the FX. Brake length calculated on activation."
without any explanation of how SL1210 emulation, wait or recall works or how to use it .... And what is free hand brake control?
 

Posted Mon 12 Jul 21 @ 1:16 am
labbedjPRO InfinityMember since 2013
locodog wrote :
down ? set 'bTime' `param_multiply 'get_bpm & param_1_x' 6` & get_var 'bTime' & param_cast & brakespeed & slip on & pause & repeat_start 'startagain' 1bt 1 & slip off & play & brakespeed 0 : repeat_stop 'startagain' & slip off & play & brakespeed 0


I've assumed your return brakespeed to be zero

MAN!!!!! You are the Man. Thanks I love this efx!
 

Posted Tue 20 Jul 21 @ 12:48 am
stlvsPRO InfinityMember since 2018
Maybe a way to bypass the "wait" function? Just stop the track after, let's say 1.5bt and restarted it only if I wanted to by untrigger the fx? (I know there is the "brakestart" fx, but I can set it only with time while I prefer to set the stopping time by beats, which is your super "slipbrake8" does)
 

Posted Mon 11 Apr 22 @ 1:16 am
locoDogPRO InfinityModeratorMember since 2013
It would be a brake then, what's wrong with just pulling the volume down?
 

Posted Mon 11 Apr 22 @ 2:44 am
stlvsPRO InfinityMember since 2018
locodog wrote :
It would be a brake then, what's wrong with just pulling the volume down?


Because almost everytime I forget it.. so practically yes, I need a brake fx that can be set its stopping time by beats..
 

Posted Mon 11 Apr 22 @ 11:00 am
locoDogPRO InfinityModeratorMember since 2013
Private messaged.
 

Posted Mon 11 Apr 22 @ 4:28 pm
Hi,
I just switched from Windows 11 to MacOS Monterey and I'm unable to find this effect, is it available for MacOS?
 

Posted Thu 19 May 22 @ 7:56 pm
locoDogPRO InfinityModeratorMember since 2013
not for the M1 architecture, not until somebody with a m1 who can build a plugin asks for my source code.
[no m1 here and no space to run a virtualMachine]
There is a script further up this page that does about the same thing.
 

Posted Fri 20 May 22 @ 1:08 am
Thanks for the reply. I'll send you a private message
 

Posted Tue 24 May 22 @ 2:10 pm
locoDogPRO InfinityModeratorMember since 2013
A M1 port is pending review thanks to SalsedinePraha.
 

Posted Wed 25 May 22 @ 6:10 pm
J@vierCPRO InfinityMember since 2014
hello some way to make the music stop when you press the effect and not start again??
 

Posted Wed 26 Oct 22 @ 9:44 pm
locoDogPRO InfinityModeratorMember since 2013
@J@vierC

As is no, [and as a release never likely] you could always just drop the volume.

Script or virtualfx could do it too [it's maths vdj script can do and all the fx does is change rampStopTime]

If windows I could could revisit the code and make you a custom version, if you're willing to throw in to the beer fund.
 

Posted Thu 27 Oct 22 @ 2:24 am