Discussion about COMBAT
Posted Wed 13 Aug 14 @ 12:26 pm
While using the Combat skin in 4 deck mode, how do you "eject" the track off of a deck? On other skins, I would simple right click and hold down the "Stop" button for 2 seconds and it's gone. Thanks in advance for your help.
Posted Sun 10 Apr 16 @ 3:54 am
The actions are skin specific, so if a skin author doesn't add it, the function is not there.
You'd need to modify the skin XML (or add the action to a custom button).
The stop button in Combat has an action of "stop_button". The default VDJ 8 skin has an additional action rightclick="holding 500ms ? unload : goto_first_beat".
The important action is unload which you could simply add to a custom button for each deck.
You'd need to modify the skin XML (or add the action to a custom button).
The stop button in Combat has an action of "stop_button". The default VDJ 8 skin has an additional action rightclick="holding 500ms ? unload : goto_first_beat".
The important action is unload which you could simply add to a custom button for each deck.
Posted Sun 10 Apr 16 @ 10:58 am
groovindj wrote :
The actions are skin specific, so if a skin author doesn't add it, the function is not there.
You'd need to modify the skin XML (or add the action to a custom button).
The stop button in Combat has an action of "stop_button". The default VDJ 8 skin has an additional action rightclick="holding 500ms ? unload : goto_first_beat".
The important action is unload which you could simply add to a custom button for each deck.
You'd need to modify the skin XML (or add the action to a custom button).
The stop button in Combat has an action of "stop_button". The default VDJ 8 skin has an additional action rightclick="holding 500ms ? unload : goto_first_beat".
The important action is unload which you could simply add to a custom button for each deck.
groovindj - Thank you very much! It worked just great!
Posted Tue 19 Apr 16 @ 9:13 pm