PADS
Pads (45) offer 10 different modes, depending on the PAD MODE SEL buttons (44). Press the same PAD MODE button again to access the additional mode (the LED will get a different color). Hold SHIFT and then press the CUE or SAMPLER mode buttons to get 2 additional modes.
Each time a mode is selected, a
Page will be selected and displayed on the
Pads section of the default VirtualDJ skin
Note: The ROLL and SLICER pad modes don't offer any additional mode if SHIFT is pressed.Use the
PARAMETER < > buttons (46) to adjust the
Parameter 1 (if available) of the selected Pads page
Hold
SHIFT down and then use the
PARAMETER < > buttons (46) to adjust the
Parameter 2 (if available) of the selected Pads page
Press the
CUES mode button to set the PADs to HotCue mode (LED will be lit blue). The
Hotues page will be then selected and displayed on the Pads section of the VirtualDJ skin
Each one of the 8 pads assigns a
Hot Cue Point (1 to 8) or returns the track to that Hot Cue Point.
When a Hot Cue Button is unlit, you can assign a Hot Cue Point by pressing it at the desired point in your track. Once it is assigned, the Hot Cue Button will light up.
Hold
SHIFT and then press any of the pads to
delete its assigned Hot Cue Point.
Use the
PARAMETER < and > buttons (46) to
jump to the
next or previous HotCue.
Hold
SHIFT down and then use the
PARAMETER <> buttons to
jump the track forward/backwards
by 1 beat
Hotcues Page - VirtualDJ default skin
Hotcues Page when SHIFT is pressed - VirtualDJ default skin Note: By default Hotcues will get the color of the deck (blue for deck 1, red for deck 2, green for deck 3 and orange for deck 4). A different coloring behavior can be offered via the NonColoredPOI setting (from VirtualDJ Settings OPTIONS tab).Press the
CUES Mode button
twice (or once if the selected mode was HotCues) to set the Pads to HotCue Loop mode (the led of the CUES button will be lit green). The
CueLoop page will be then displayed on the Pads section of VirtualDJ skin
Each one of the 8 Pads assigns a
Hot Cue Point or returns the track to that Hot Cue Point, but in both cases, it also triggers a momentary or toggle
Loop depending on the selected mode.
The currently selected length will be used for the triggered Loop
Hold
SHIFT down and then press a pad to
jump to the Hot Cue Point but leave the Loop enabled.
Use the
PARAMETER < and > buttons (46) to half and double the size of the applied Loop.
Hold
SHIFT down and then use the
PARAMETER < > buttons to select the
On/Off (toggle) or
Hold (loop will be enabled while the Pad is pressed) mode
CueLoop Page - VirtualDJ default skin
CueLoop Page when SHIFT is pressed - VirtualDJ default skin Press the
ROLL mode button to set the Pads to Loop Roll mode (LED will be lit cyan). The
LOOP ROLL page will be then selected and displayed in the Pads section of the default VirtualDJ skins.
Loop Roll Page - VirtualDJ default skin
Loop Roll Page when SHIFT is pressed - VirtualDJ default skin Each one of the 8 Pad triggers a
momentary Loop Roll (while pressed) of a different length in beats as per the images above.
In this mode the PARAMETER (46) buttons have no functionality.
Press the
ROLL Mode button
twice (or once if the selected mode was Loop Roll) to set the Pads to Saved Loops mode (the led of the ROLL button will be lit yellow). The
Saved Loops page will be then selected and displayed in the Pads section of the VirtualDJ skins.
Saved Loops Page - VirtualDJ default skin
Saved Loops Page when SHIFT is pressed - VirtualDJ default skin This mode offers the ability to
save up to 8 Loops to individual
Loop Slots.
Press any Pad to save the current Loop at the current track’s position (of the selected size in beats) to the relative slot.
Hold the same Pad down for more than 1 second
to delete the Saved Loop.
When a Loop slot is saved, press the corresponding Pad to
load (
prepare) the Saved Loop.
If the track’s position is before the Saved Loop point, the loop will be enabled but the track will not jump to that position (Prepare status). Use the same Pad to disable the Loop.
Hold
SHIFT down and then press one of the lower Pads to
load the Saved Loop, but also
jump to that position.
Use the
PARAMETER < and > (46) buttons to
half and
double the size of the triggered Loop.
Hold
SHIFT down and then use the
PARAMETER buttons to
move the Loop forward/backwards
by 1 beatPress the
SLICER mode button to set the PADs to Slicer mode (LED will be lit red).The
Slicer Page will be then selected and displayed in the Pads section of VirtualDJ skin.
Slicer Page - VirtualDJ default skin
Slicer Page when SHIFT is pressed - VirtualDJ default skin The eight pads represent eight
sequential beats/
Slices in the Beat Grid. The playing Slice is represented by the currently green lit pad. The green light will "move through the pads" as it progresses through each eight-Slice phrase. Press a pad to
repeat that Slice (hold it down if you want to keep looping it). Once the Pad is released the track will continue to play from the position it would have been if the pad was never pressed.
Hold
SHIFT button down and then use the same Pads to use the Slicer in
Hold mode. In this mode, the slices are
memorized (using the last triggered ones)
Use the
PARAMETER < and > buttons (46) to adjust the
length of the Loop applied to the slice. Press
SHIFT and then use the same
PARAMETERS < and > buttons to adjust the
step of the Slices.
While the Slicer mode is selected, press the same
SLICER mode button
again to set the PADs to Beat Jump mode (led will light up blue). The
BeatJump page will be then selected and displayed on the Pads section of the VirtualDJ skin
Beatjump Page page In this mode, each one of the Pads will
jump the track backwards/forward by the amount of beats depending on the selected page/bank (from 1/8 beats to 32 bars)
Use the
PARAMETER < > buttons to select a different
bank/page with the desired size of beat jumps
Press the
SAMPLER mode button to set the PADs to Sampler mode (LED will be lit purple). The
Sampler Page will be then selected and displayed in the Pads section of the VirtualDJ default skins
Sampler Page - VirtualDJ default skin Each one of the 8 pads
triggers a sample (1 to 8) from the selected Sampler Bank of VirtualDJ. If the selected Sampler Bank has less than 9 samples, both sides of the unit will trigger the same Samples. If the selected Sampler Bank has more than 8 samples, the left side of the unit will trigger Samples 1 to 8 and the right side of the unit will trigger Samples 9 too 16.
The leds of the Pads will automatically get the assigned color of each sample (dark when off, bright when playing).
Press the pads to trigger a sample. Depending on the selected trigger mode, use
SHIFT and the same pads to
stop the sample.
Use the
PARAMETER < and > buttons (46) to
select the previous and next
Sampler Bank.
Hold
SHIFT down and then use the same
PARAMETERS buttons to select the previous/next
Trigger Pad mode (on/off, hold, stutter, and unmute)
Sampler Velocity mode
While the Sampler mode is selected, press the same
SAMPLER mode button to select the
Sampler Velocity mode (led will be lit magenta).
In this mode, each one of the 8 pads triggers a sample (1 to 8) from the selected Sampler Bank of VirtualDJ, with the difference that the Output Volume of each sample is
determined by the strength the Pad was initially pressed.
Tip: To return all samples to their maximum values after the Velocity mode is used, select the next or previous available bank and then select the current again.
Hold SHIFT down and then press the
CUES mode button to set the PADs to Remix Points mode (led will be lit red). The
Remix Points Page will be then selected and displayed in the Pads section of the VirtualDJ default skins
Remix Points Page - VirtualDJ default skin This mode offers the first 8 Remix Points of the loaded track. Remix Points are automatically defined from VirtualDJ, once the track is analyzed. Remix points can be managed from the POI Editor (more can be added/adjusted/deleted). They usually represent End/Start points of track’s blocks depending on the structure of the track and are always quantized when triggered.
The Remix points will be visible on the Song-position progress of the GUI (with white markers) once the Remix Points Pad page is selected.
Hold SHIFT down and then press the
SAMPLER mode button to set the PADs to Key - Hotcue mode (led will be lit green). The
KeyCue Page will be then selected and displayed in the Pads section of the VirtualDJ default skins
Keycue Page - VirtualDJ default skin
Keycue Page when SHIFT is pressed - VirtualDJ default skin In this mode, the Pads trigger a selected Hotcue point (or the Temporary Cue if none selected or not available) at a selected Key semitone (from -7 to +7).
8 different pages/banks are offered with various semitone values to use and a 0 value (reset key to tis original value) is always offered in all pages.
Hold
SHIFT and then
select a Hotcue for the Key pads to trigger. Each time a Pad is pressed, the track will jump to that Hotcue point and will also alter the Key of the track to the value designated by it assigned value.
Use
PARAMETER buttons <> to
adjust the Key of the track without trigger a Hotcue.
Hold
SHIFT and then use the
PARAMETER buttons to select a different
page/bank with different key semitone values.
INPUTS & RECORDING
Recording & Broadcasting
The unit offers the ability to record the Master Output along with the Microphone and LINE Inputs directly from VirtualDJ record button (in the MASTER center panel). The
dedicated Recording input (USB channels 5,6) is already
pre-configured, so no further adjustments need to be done.
Note: If the level of the recording is low, you could increase that from the device
Settings Mode. See
USB Output Level section at
http://cdn.inmusicbrands.com/denondj/MC7000/MC7000-Hardware-Settings-Mode-Specification-v1_4.pdfThis file is part of the current firmware (included in the firmware zip file), but be changed in the future, so always check the content of the firmware zip file.
Timecodes (DVS)
The Denon DJ MC-7000 is offering DVS (Timecoded CDs and Vinyls) Support,
- Connect your Timecode devices to LINE 3 and/or LINE 4
- Place the USB/LINE switches from the top panel to USB position for Mixer Channels 3 and/or 4
- Open VirtualDJ Settings ->AUDIO tab ans press the TIMECODE SIGNAL button from the INPUT tab
- Click to APPLY
Audio configuration with Timecodes Use the TIMECODE On/Off buttons that will be offered on the Decks (or in the SCRATCH panel for the 4 Decks default VirtualDJ GUI) to enable/disable Timecode control or use the Timecode signal to control a different Deck (e.g. swap Timecode control for Left decks when the 4 Decks GUI is selected)
LINE INS
The same LINE Inputs 3 and 4 can be also used to send audio signal from an analogue media source connected at the rear panel to VirtualDJ for processing.
- Connect your analogue media devices to LINE 3 and/or LINE 4
- Place the USB/LINE switches from the top panel to USB position for Mixer Channels 3 and/or 4
- Open VirtualDJ Settings ->AUDIO tab and press the LINE INPUT button from the INPUT tab
- Click to APPLY
Audio configuration with Line Ins Use the LINE IN On/Off buttons that will be offered on the Decks (or in the SCRATCH panel for the 4 Decks default VirtualDJ GUI) to enable/disable Line In routing to a VirtualDJ deck.
This will provide the ability to synchronize BPM with other decks, use Effects etc.
MICROPHONE INPUTS
The Denon DJ MC-7000 offers 2 Microphone Inputs and Level/EQ/Echo controls from the top panel. Both audio signals from these inputs are directly routed to the Master Output of the unit.
The Microphone inputs are not part of the USB Audio interface, so these cannot be added in VirtualDJ Audio setup and will not control the software Microphone section in the MASTER panel of VirtualDJ GUI and vice versa.
However, as mentioned in the Recording section, both Microphone Inputs can be recorded via the REC button of VirtualDJ via the dedicated recording input channel of the Audio interface.
For further Technical features and specifications, visit Denon MC-7000
Product's Page
Hardware Integration Department 2017 - ATOMIX PRODUCTIONS Reproduction of this manual in full or in part without written permission from Atomix Productions is prohibited.